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Subnautica aurora codes v1.0
Subnautica aurora codes v1.0










subnautica aurora codes v1.0
  1. #Subnautica aurora codes v1.0 update
  2. #Subnautica aurora codes v1.0 upgrade
  3. #Subnautica aurora codes v1.0 code

Then I find a spot where I can't place the thing and next scan for a value of 0: If you can share what u find it will significantly speed up the process of writing scriptįirst I pull out the habitat builder and find a spot where I can place something (in this case a locker) and search for a 1 (Byte Value) Still trying to find anything about upgrades.Ģ.

#Subnautica aurora codes v1.0 code

Most I did was find the value dictating if you can build or not, found what accessed it, noped the code checking if you are trying to place an object at a valid spot and froze the value dictating if you can build or not to 1 (its a Byte value) so I could build anywhere, maybe one of you guys can make a script that makes you able to build anywhere, since I have a feeling what I'm doing is pretty scuffed.ġ. (Basically insert 50 range and speed modules).Ģ.Since I have no idea what I'm doing.

#Subnautica aurora codes v1.0 upgrade

Makes Powercell charger transfer more energy to Powercell by tick by amount of "Efficiency coefficient" value.ġ.Would hacking the upgrade slots on exosuit/seamoth/cyclops/Scanner Room be possible? Would love a mega scanner room that scans the whole map almost instantly. It makes seamoth's storages 9x11 slots (if you dislike the view just change it to 8x8 - this is the largest number of slots yet still in frame)ĭoubles number of items crafted in Crafter. Make sure to activate it before loading a level. Makes all batteries and powercells infinite. In addition to Shinkansen table i've made some other cheats.įeel free to merge it or use it for your own cheats. Shinkansen Subnautica V1001.CT (269.48 KiB) Downloaded 2695 times Shinkansen Subnautica V1000.CT (177.85 KiB) Downloaded 248 times

  • Activate the trainer options by checking boxes or setting values from 0 to 1.
  • Click the PC icon in Cheat Engine in order to select the game process.
  • Set to 1.6 for always daytime.Īllows some gamemodes to be set without using the console. "Mobility Set to Massive?" sets Mobility to massive. "Food, Water Set to Massive?" sets Food, Water to massive. "Actions Set to None?" sets Creature actions to none, Creatures just floats around doing nothing. Do not freeze as these changes depending on the tool in hand. Allows appropriate used tool to be modified eg Knife damage and range to massive.

    subnautica aurora codes v1.0

    "Survival Stats -> player -> armsController -> Various Tool Stats". "Used Tool Energy Set to Max?" sets Used Tool Energy to max.

    subnautica aurora codes v1.0

    Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.ĭ. Activate (put an X) the "Initialization (Activate This First)" script.Ĭ.

    #Subnautica aurora codes v1.0 update

    Scripts with "To Update: XXX" will only update their effect after doing action XXX.Īddresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.ī. Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Simple table for Subnautica, may or may not work.












    Subnautica aurora codes v1.0